
Video Game Blog
August 16, 2019
Finished up the loading/saving of Path data.
I forgot about a feature that I had planned to put into the editing of Paths. It's in now...which, what it is, is the ability to delete a Path that has already been assigned. This done is by by right-clicking the name of the Path in the menu list on the right.
I also converted the walls over to the simple block appearance.
Tomorrow I will set up collision testing for the walls and begin the Monster A.I.
